Possible to duplicate shot tracks

Multiple shot tracks are a problem source, and UE seems to try and pre-empt them by disabling the menu option to add a second one when one is already in there. Duplication, however, is still permitted, thus creating the problem where a sequence can play two shots simultaneously, creating issues with actor lifetime and such.

Steps to Reproduce

  1. Create a shot track in a level sequence. Observe that on clicking the “+ ADD” button, the “Shot Track” option is now greyed out.
  2. Right click on the shot track and press “Duplicate”. Observe that it’s possible.

Hey there,

Thanks for this, I’ve logged an issue that you can follow: https://issues.unrealengine.com/issue/UE-364118

This is not the behaviour we want.

Dustin