Using Unreal UMG for desktop and mobile apps.
I recently switched to Unreal. After learning more about UMG, I keep thinking, why is there no build of Unreal with just the UMG?
I could use Unreal as is, but it would come with unnecessary features like 3D, physics, ect.
Other options do exists. C++ has IMGUI and Glade designer, and there is JS (electron, react native, ect).
UMG has potential with visual scripting, the designer, and blueprints for desktop and mobile that the other options lack. The only other tool I could see close to UMG is Unity, but it too would come with unnecessary features for app development.
I think I see an opportunity for more use cases for Unreal, or am I the only one? I could be missing something.