Possible bug with GAOGlobalDistanceFieldCacheMostlyStaticSeparately

Hello,

We have been unable to reproduce the infinite loop of Global Distance Field updates you are describing.

For our test case, we took City Sample, disabled “r.RayTracing”, and added a landscape under the entire city (“Big_City_Lvl”).

After loading about half of the city, we tested all permutations of the CVars “r.AOGlobalDistanceFieldCacheMostlyStaticSeparately” and “r.AOGlobalDistanceField.RecacheClipmapsWithPendingStreaming”, but did not see any combination that lead to heightfield updates when the camera was stationary.

Is there any further information you can share that might help us reproduce the issue?

Another Licensee has opened a ticket about a similar issue. Keep in mind this ticket is not in English:

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