Possible bug in "Move To" behavior tree task in 4.9

yes.
I fully repeated Quick Start Guide (https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/)
but MoveTo not work correctly.
I did another “Task” for move to point (as RapidMoveTo), but with Vector parameter. And it works.

also not work check “Is At Location” (instead Reached Move Goal) - the sequence executed in a circle: moveTo (targetLocation) - wait - moveTo (homeLocation) - moveTo (targetLocation) - wait - …

Sorry, my english is very bad =)