Hello everyone. I recently had an issue where after changes were made to my project settings (after opening one of the files for the matrix awakens chaos vehicles) where each restart of the project would freeze upon trying to compile the shaders at 45% completion. A popular “fix” involved editing the ConsoleVariables.ini file to remove the semi colon beginning in ~line #68. However this turned out to be temporary as the lengthy shader compile process would just be pushed until after the project file had opened. After some strenuous digging I finally placed a working copy of my DefaultEngine.ini into an online text file comparer beside the bad copy to see what the difference was and spotted that two additional lines enabling virtual textures were added to the bad copy.
After deleting both lines the project opened like normal and the shader compile process was restored.