In 4.10, I’m about 2 meters above ground in all my projects when I use the HTC Vive (It’s working fine with Oculus Rift)
In 4.11 preview 5, the height seems ok but the rotational tracking is not working properly, like my head is not centered on my body.
I’ve updated the HTC Vive with the latest firmware, same for the drivers of my Geforce 980ti. I’m with Windows 10.
Is there a work-around to fix that?