Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
The position gizmos that let you move props on each individual axis incorrectly move props, making them snap to invalid positions. For a better explanation, this gif will show the problem better: https://media.discordapp.net/attachments/1086021293817724989/1269435264284102837/thankyou_UEFN.gif?ex=66b00d37&is=66aebbb7&hm=e825ca04a0d5270c69c9f03c5805003a44f4bc1c6354cbfe78f066fd75728d53&=&width=1056&height=671
Steps to Reproduce
Select prop, open up the translate objects gizmo, try to move a prop using the viewport tools
Expected Result
The prop should move with the mouse in the selected axis.
Observed Result
Does the expected result up to a point, until it snaps back to a different position even out of the scope of the selected axis.
Platform(s)
windows 11
Additional Notes
There are some other related issues with the translation gizmo, such as the white circle which lets you snap the selected objects to the hitbox of other object, using it with multiple objects will made them go misaligned
Fix Attempts:
- Reinstalling UEFN
- Deleting the appdata folder
- Toggling grid snapping
- Disabling cell snapping