Hi Guys, i have been a lurker here almost a year now…
I wonder is it possible to port my unity game over to unreal? just the assets only… i can easily re-code the codings from C# to C++ or to blueprint… the only thing im unsure of is the assets… as i really do not want to redo the entire scene(s).
i know there’s the obj exporter for unity, but materials for the exported obj always tend to be missing in action, worse still, when exported, i have no materials or textures, then i have to manually re-assign them in 3dsmax…
Possible?
Thanks