The latest 37.00 Update added the option for the Pop-up device to remain on screen when a button on it is pressed, HOWEVER it was coded wrong. Instead of disabling the closure of the popup on button press, the button press itself was disabled and no longer registers. Only the designated exit button registers and functions!
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Turn on the “Do not close on button press” option on a Pop-up Dialog device.
Expected Result
The buttons should still register and execute functions tied to them!
Observed Result
All buttons on the widget stop responding except for the designated exit button.
Yes I also can confirm im having this issue, tested with and without Custom Widget. Dont work at all, tried connecting triggers and sequences when having “Do not close on button press”
Thanks I guess. Oh btw another thing that made me question reality.. the button responses in verse are labeled wrong! 0,1,2,3,4,5,7,8,9,10,11,12.. This probably happened due to the button responses from 6 to 12 being added after the initial implementation of 0 to 5.. So button 6 responds as 5 as it should, but buttons 7 and up shows up as 7 and up instead.