I searched days from Google for right nodes setup that i could use to paint PBR textures on mesh with POM, for example 3 different PBR textures from freepbr.com i would like to able blend on some mesh with painting in UE4.
i saw but did not understood, is there currently really no easy node plan how i could paint for example these with vertex paint? if it would be possible then i would be grateful for full picture of nodes or blank .uasset