Polycut disables any face editing tool in modelling mode

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Summary

After polycutting a rectangle into a mesh, I cannot use any tool to further edit the face, as shown in video

Steps to Reproduce

Create a cube
Polycut vertically a square, without touching any of the sides of the cube
Try to add an edge to the cut geometry and its exterior.

Expected Result

Polycutting also triangulates the cut faces, so that they work with other tools afterwards

Observed Result

Polycutting creates N-gons, which then the rest of the tools don’t support editing (my assumption at least)

Platform(s)

PC

There is a currently a limitation with polygroups with a hole like that. You can use the polygroup cut tool to split the group into two sections and then you can use insert edge to clean up the polygroups topology.


after you cut the selected faces you could then insert edges as needed.

Also keep in mind that a polygroup is a group of triangles, not a polygon. The polygroup can have any number of boundary edges. You can use simplify or retriangulate on the resulting polygroup as well if the triangle topology is not optimized.

That’s good to know, would be nice to have an option when cutting though (to cut the faces), because the average user will see that the tools stop working when such geometry exists and will think there is a bug with them. A warning message, or a prompt when cutting, to help ease into what is happening. This is why I reported this as an issue, because there is no tell that what you posted is the next step and half of the tools that rely on edges stop working without telling you why.

Yep, it bit me too the first time it happened. We will look into an option to cut the face to avoid the group with hole, that is a good idea.

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