Pointlight Shadows too dark

Thanks for the reply. Yeah, normally I don’t only use one light but in this case, the scene didn’t need more. The weird thing is why are the shadows on all the rest of the assets soft but only the fan’s shadow is really dark? I ended up just turning off the lighting on the fan and used a texture to simulate the shadow for the blades. And yeah, you’re right about the base of the fan not being shadowed. I can’t be bothered to figure out why. It’s a scene that I’m rendering out for a friend’s animation project so it’s not that crucial. Lighting in UE4 is really weird in my experience.