Hey guys
So I added some fog in my scene. However, when playing the game, you can see where the point lights are placed in the scene where it comes into contact with the fog. Is there any way to mitigate this or am I simply implementing the wrong lighting for my scene? Surely there’s a way for it to not look like this, or am I just stupid?
Here’s a short video showcasing the problem:
2024-03-21 15-12-16.mkv (17.3 MB)
Thank you for your time!
Kind regards