Point Light not working if duplicating in Unreal Engine 5.3 in path tracing mode.

The first point light is working but when I duplicated it. It doesn’t show in path tracing mode. I tried changing to static, stationary and moveable and toggling cast shadows on and off but it doesn’t work.

I’m trying to add point light with cast shadows turned off.

I’m using Unreal Engine 5.3

Hey, did you find a solution for this problem ?

Im facing a similar issue in UE 5.3 Path tracer mode where lights would randomly stop interacting with the assets unless I turn off other lights.