Summary
When using Plumpton assets in a map, if they are placed in data layers and loaded and unloaded, they unreliably show and don’t show
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Put a bunch of plumpton assets in data layers, load those layers in and out with a cinematic sequence
Expected Result
All assets should probably load/unload
Observed Result
Loading and unloading (showing and hiding) are very unreliable
Platform(s)
PC