so I have created a “Developer” plugin that is supposed to contain some custom actors.
I would like to add a custom icon to my actor, so i followed this Tutorial
this works fine but if I try to substitute the path of the icon to use my own icon instead then I get a CDO error that the path was not valid when loading my editor.
I have created a content folder in my plugin folder and added the
"CanContainContent" : "true",
to my uplugin file.
I have double checked my folders and it seems all legit, am I missing something ?