Please !!! Why does the FPS limit create a bottleneck?

So you’re saying there isn’t much I can do about it. For now, I added a screen percentage option in the settings of my game so that players can lower it, and I also enabled VSync to cap the frame rate and provide better results for players. And yes, I’m using my G9 Neo 5120-1440 monitor in windowed mode, and it lags, but when I downscale the game to 1080p, there is no lag. As the game gets bigger, players will have to tweak the settings a bit. Thank you for your help ^^

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