Hi! I’m trying to make my first proper game and have come across a problem with the character texture that I don’t know how to solve.
The texture is supposed to look like this V
The only thing I’ve done to it is set the filter to Nearest.
This has occurred with two out of the four textures I’ve loaded so far, and I’d like to be able to deal with this issue should it occur again in the future.
Please help!
Just found a solution! I re-imported the image after setting the Compression Settings to VectorDisplacementmap, and that seems to have solved the problem.
Thanks anyway for all the support!