Hi so I have a blueprint pawn actor class that moves my camera based on my ive tracker as input. In the sequencer I can see my camera track and shot exactly how I want it but as soon as I go to render or go to PIE it is something completely different. If anyone has some sort of workaround or any idea on how to solve this please get in touch. I am supposed to deliver this to a client in 9 hours xD
what I see in sequencer:
what I get in PIE or when rendered