Please help me with cel shading (toon shader) for a project we are working on.

Global post processing is what I am looking for anyone got some blueprints on it??

Have a look at the stylized demo, it contains a post process cell shader.

I’m interisting, because I have a bug, I have a black sky



If someone can help me

Thankyou I ll have a look :slight_smile:

will try it

Hey, thankyou so much for sharing your blue prints with me, just what is scene texture:“shading model”??? cant figure that out @langouste