when i generate visual studio project files - ERROR: Expecting to find a type to be declared in a target rules named ‘UE4EditorTarget’. This type must derive from the ‘TargetRules’ type defined by Unreal Build Tool.
Running C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/hp/Documents/Unreal Projects/ERE/ERE.uproject” -game -rocket -progress -log=“C:\Users\hp\Documents\Unreal Projects\REM/Saved/Logs/UnrealVersionSelector-2023.11.25-13.02.37.log”
Discovering modules, targets and source code for project…
ERROR: Expecting to find a type to be declared in a target rules named ‘UE4EditorTarget’. This type must derive from the ‘TargetRules’ type defined by Unreal Build Tool.
Please help…