Hi,
I am trying to use the live link face app, but Unreal is not seeing the phone as a source.
I am running the FaceARSample project and these are the steps that I have taken:
- Ensured that the Live Link, ARKit, ARKit Face Support are enabled
- Protocol in the app is set to 4.25 and Later (I am using 4.26.2)
- The phone and computer are connected to the same wi-fi network
- I only have one active network adapter (i.e. wifi, ethernet cable not in use)
- Turned off Windows defender firewall.
Here is a screenshot of my ip address and what I inputted into the app
but nothing shows up in the editor
I had it working last time, not sure what has changed. I upgraded internet speed, but that’s about it. ARE THERE ANY OTHER SETTINGS I NEED TO CHANGE? Thanks in advance!