Please consult with Lumen on the issue of rendering animated glass reflections with flickering objects

The reflection of vertical objects on the glass keeps flickering

How to solve the problem of flashing even if all the parameters of Lumen are set to the highest?

Addendum: The model has been checked and there is no overlap

Does this effect also occur in full resolution, 30 fps and target video quality? These may be test quality artifacts.

Thank you very much for your reply

It should be the quality issue you mentioned

I'm trying to adjust