Please add custom hardware cursor support

Ohh yes, indeed.
Marked as resolved as of yesterday :slight_smile:

Yeah baby, yeah!


This is the official announcement now

Awesome!!!

Thank you!

Super great, thanks a lot guys :slight_smile:

I credit you directly for making this happen :stuck_out_tongue: I mean NickD had a lot to do with it, but c’mon :slight_smile:

Thanks to for the OP in this thread …
Over time it became quite a thingy here :slight_smile:

You’re so right, [MENTION=24522][/MENTION] kicked this thing off :slight_smile: GG fellaz :stuck_out_tongue:

@heimat [MENTION=14973][/MENTION] Thanks, we should probably credit @Slavq for drawing such a sad looking cursor that just couldn’t watch any more without feeling too bad for that sad little cursor, so he had to implement it :rolleyes:

Ohh yes, that one really made my day :wink:

Oh, I’m very glad that my cursor is not sad anymore! :slight_smile: You’ve finally let him in, thank you!

Yes, that was my little evil plan, but shhhh

I am really sorry, but i don’t find some full instruction for “turn on hardware cursor.” I think hint above option Hardware cursor is not enough. I see strange behavior when use hardware cursor. When i run game in viewport, i see default cursor UE(crosshair), not my crosshair and when i minimize UE or just unfocus window, when i return focus back i see my custom cursor That’s look very strange and i can’t understand reason of this behaviors. When i play game in standalone window, then minimizing or unfocusing don’t give any effect and i see default UE cursor yet. Anyone help me find or create full workable instruction for this new feature.

I’m late to the party, but I just want to say thank you to involved in getting this vital feature into the engine, much appreciated :slight_smile:

LucasNova,

Try disabling mouse capture on launch in the project settings.

wtf? it works, but why… how are these two things related to each other?

****, it’s been almost 5 years… This was a good thread with nice Community <—> Epic feedback & interaction :slight_smile:

^ Edit: I didn’t swear, I swear. It was “nmad” in reverse and it got censored, heh.