PlayStation Development

Hi, I’m new to UE4 and would like help.

I’d like to know from the start all the basic steps I would need to take to begin development on a 1v1 online game for the PlayStation.

Thanks

As console licence = cost and extra responsibilities, start by developing you game on PC and make it work with gamepad. Once you got game in state you are sure you gonna deploy then you can think about console licence.

To submit for licence go here, you will also find requirements there so read them:

Also you should not think too much on PSN, replication only requires normal IP connection, if you make it work with that, it should work out once you add OnlineSubsystem in to the mix. Epic online service gonna become open this year and it will be free, so it might be easier to experiment with OnlineSubsystem, once you gonna make it work with one it should work with all of them, or else you gonna use non-standard stuff like AdvanceSessions plugin which only works with Steam.