Playing Level Crash due to Assertion?

Summary

I am not sure what I have done, I have mostly been working on the BP_ThirdPersonCharacter and since making some changes to my line trace that I have now changed back. My app crashes whenever I go to play the level, it says it has something to do with the GetCapsuleComponent:

Assertion failed: CharacterOwner->GetCapsuleComponent() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\CharacterMoveMovementComponent.cpp] [Line: 7112]

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Unsure

Expected Result

To play level

Observed Result

Crashes

Platform(s)

Windows 11

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it seems like you’ve change the collision from a capsule to a cylinder. maybe that’s the issue.