So everything is well and good in editor mode.
But trying to play in standalone or packaging the game causes a bunch of objects to lose their material instances and show a checkerboard texture.
Does anyone know why this is?
So everything is well and good in editor mode.
But trying to play in standalone or packaging the game causes a bunch of objects to lose their material instances and show a checkerboard texture.
Does anyone know why this is?
Hello Witdarkstar,
Have you built your lighting with Production Quality?
Hi Andrew,
Posted in the forums I figured it out, forgot to post here. The base materials had two bStaticLighting = true. One for the base and one to use on instances. The instance checkbox was not checked. It’s fixed now.
Cool, glad you got it figured out!
Thank you very much for your suggestion. i had the same problem. but for me inside the material instanced static was checked but when I made it unchecked and applied, it was automatically checked again and worked. I am using version 4.26
This helped me, thank you! I still have something weird where one of my fonts is always capitalized in the standalone env as well.