I posted this issue yesterday: [Gear VR] Player's view angles on the device don't match view angles in the Editor - UE4 AnswerHub
No matter how I turn player’s character in the Editor, on the device it always spawns looking into a particular direction (at first I thought it was 180 deg., but I that’s not the case).
In the Editor:
On the device:
I was recommended to reset Orientation on eventbeginPlay, which I tried but it didn’t do anything:
Am I using that node wrong way?