Players Unable to Spawn After Rejoining Lobby

Summary

Players who leave a round-based game after being eliminated and rejoin the same lobby are unable to spawn for the remainder of the game (even after the current round ends). They remain stuck in a spectator-like state.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a round-based map and publish it.
Join the lobby.
Get eliminated.
Leave the lobby.
Queue again and rejoin the same lobby.

Expected Result

Based on Island Settings:
If “Spawn on next round” is selected, the player should spectate until the round ends and then spawn in the next round.
If “Spectate” is selected, the player should remain in spectator mode.
If “Spawn” is selected, the player should be able to spawn.

Observed Result

The player is not properly initialized in the playspace. They are stuck in a spectator-like state and cannot move or spawn.

Platform(s)

PC, XBOX, Playstation, Mobile

Island Code

7364-3729-8402

Video

Additional Notes

I encountered this issue with “Spawn on next round” enabled. I then switched to “Spawn” while identifying new players who joined after the round had already started via Verse, and manually eliminating them. However, the issue persisted.

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