Summary
In my UEFN 1v1 map, player spawning is inconsistent when a completely fresh session starts. Sometimes the Team 2 player fails to use the assigned Team 2 Player Spawn Pad and instead spawns in the sky and starts gliding. In other cases, both players spawn on the same Player Spawn Pad, even though separate spawn pads are assigned to Team 1 and Team 2.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Launch a completely fresh private or published session of the UEFN island.
Join the session with two players.
Start the game.
Assign one player to Team 1 and the other player to Team 2.
Observe the initial spawn locations of both players.
Repeat the test using another completely fresh session if necessary.
Team 2 may spawn in the sky and begin gliding, or both players may spawn on the same Player Spawn Pad.
Expected Result
Each player should spawn on the Player Spawn Pad assigned to their team:
Team 1 player on the Team 1 spawn pad
Team 2 player on the Team 2 spawn pad
The players should never spawn on the same team-specific spawn pad, and neither player should use the fallback sky spawn or begin gliding.
Observed Result
Spawning is inconsistent when a fresh lobby/session starts. One of the following results can occur:
The Team 1 player spawns correctly, while the Team 2 player spawns high in the air and starts gliding.
Both players spawn on the same Player Spawn Pad instead of using their separately assigned Team 1 and Team 2 pads.
Platform(s)
PC
Island Code
0311-5621-3777




