Players not able to attack after being teleported

Hi everybody, so I have an huge problem, my players are randomly able to attack after being teleported far away from the map.
(I have 2 chunks of map, and finishing ones teleports you to the other)

When in the new area, it’s really random, the players cannot attack nor with pickaxe or any other weapon.

  • Sometimes crouching and attacking at the same time will work once.
  • Attacking with pickaxe will stay enabled if you don’t relaese the mouse click.
  • Being teleported in the area (with another short distance teleporter from within this area) let me attack again for some frames but not much.
  • There’s no mutator encapsulating the area
  • I’m not changing anything else while teleporting

I tried to move the area a bit closer to the other but still glitchy.
Thought about making a video but you won’t be able to see anything despite my character not attacking most of the time while I’m smashing my mouse button.

I really don’t know what to do here…

I had an issue like this when I made a cave that was under a landscape. I could not fire any weapons and using a pickaxe did no damage. Is the new area above ground and also is it at a similar height level to the other area of your map?

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Nope it is in fact underground and under the other area height level. The problem is that I need that because I have no way to change the height of thunders (from VFX spawner) that I only want in the new area…

Well glad I’m not alone atleast, looks like a weird bug though

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Hey there,

Would you mind reporting your bug to our team? The Unreal Editor for Fortnite bug report form can be found here. When submitting a report, we highly encourage everyone to include images and videos, but any and all details are helpful!

We may reach out if more information is needed.

Thanks!

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Hey looks like this can be fixed possibly by using a FortUndergroundVolume

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