Hey guys, we are play-testing our game and one of the most occurring things is that the players are missing (not noticing) a lot of stuff in the game.
Either because they were looking the wrong way, or not noticing items/interactables in the world. Even though in the “2D” editor this items are made more obvious by using extra lights/emissives to make them more noticeable. It’s like people are too overwhelmed in VR and are looking at the wrong things.
Do you guys have experience with this, and have any tips and tricks that you are using?
It’s tricky, because at the one hand I want people to explore/search the area, but it’s a bit frustrating if people walk past a button 3 times. (for example)