I was using Player State Unique Net id for purposes, but on server side i getting issue like it’s same
so, i can’t differentiate it
and i am using this function to get Player state from unique id
so that i can call function to particular player state
it’s not working locally,
i saw that it’s not working locally only work online
then how it’s working for another client.
is there any better way to use something else than unique id
i will have EOS setup later but for testing i need this to workout
what i want exactly is
need a unique id to fetch particular class (PlayerController, PlayerSate, Character) on the server
also, vice-versa from that class to unique ID
Let me guys what’s the best solution for it