Summary
Spawn devices are not working through my entire program, regardless of what project I load or create. Even example projects included with UEFN, player spawners are not working at all when launching sessions. This is currently preventing development for the rest of my actual project.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place any spawn device on any project, including pre-made games from Epic. Island Settings, in my case, do not matter and this issue will persist no matter which project I open or create.
Expected Result
Player Spawners to spawn players in correct starting position.
Observed Result
Player Spawners do not spawn the player; player always spawns in the sky.
Platform(s)
windows
Upload an image
Video
Additional Notes
Attaching the screenshots from the project Feature Examples → Game Examples → Elimination to demonstrate that spawners aren’t working even on sample projects. Cannot get to work in any instance when launching a session.

