Player Shrinking VR

Hi at all!

Does somebody know how to shrink the Player properly in a VR-Setup? I added a “set actor scale 3d” to the VR Blueprint and this seams to work. But somehow i getting a offset to the groundplane. And it would be also great if the world looks bigger. I like to have something like that from the Ikea Game:

It starts shrinking at 18 seconds.

Or do i have to make the Map bigger for this?
My actual Blueprint look like this:

Thanks for any help!