Hi at all!
Does somebody know how to shrink the Player properly in a VR-Setup? I added a “set actor scale 3d” to the VR Blueprint and this seams to work. But somehow i getting a offset to the groundplane. And it would be also great if the world looks bigger. I like to have something like that from the Ikea Game:
It starts shrinking at 18 seconds.
Or do i have to make the Map bigger for this?
My actual Blueprint look like this:
Thanks for any help!