Hello,
I am trying to scale the player down/up relative to the world around him/her in VR. For example, I would have a standard cube and when I hit a button or set a parameter, the player becomes tiny or giant compared to the standard box.
Can you elaborate on how this works?
If I place my character in the world and a cube (standard size) and adjust the world to meters scale, will my character scale grow/shrink compared to the standard box?