Player replication distance

Summary

We have recently launched our Bedwars map (6484-3861-6527) and there are a few Issues that are hindering the experience heavily.

First of all the Builds and player replication distance seem to have gotten a lot worse than a few months ago, and continues to get worse based on the amount of people in a game unfortunately. The build replication distance seems to be around ~150 meters and the player one seems to be around ~240 the problem with this is if you find a player in between that range the wall wont show for you can you can just shoot through walls which is seen in the attached video. This completely kills any long range fighting as players cant even see past their diamond gen.

ping and latency issues Creative map servers have gotten a lot worse since when we started this project, this map is under 60k mem project size is very light and despite this the server starts to fall apart once like around ~50 builds are placed which with a full lobby this will happen very very quick!

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Join this map which is the same map used in the attached video which has 0% project size and is a fresh project
7279-7455-5218

Expected Result

Expected result that the player and build replication distance are aligned AND are the same distance as BR replication distance

Observed Result

The replication distance is mismatched and is at least 1/2 as the one as BR

Platform(s)

PC
XBOX
PS
MOBILE
SWITCH

Island Code

6484-3861-6527

Upload an image

Video

Additional Notes

Extending the distance would give us so many options on different sprawling game modes we can make instead of having to limit our gameplay loop to a measly 150 meters for player combat, fixing this would open so many opportunities for every creator!

PS i also attached an image of this happening on the boy dillys bedwars map which is way smaller than ours in scale in it you can see that the player shows up but not the build making it that if that player was hiding behind a wall that wall would render useless

Thanks for the info, we have reproduced this here and we’re checking into it.

2 Likes

Thank you!

FORT-840940 has been ‘Closed’ as a duplicate of an existing known issue.