Summary
On a Cooperative mode island with up to 8 players, players experience a “Relocating…” black screen on first spawn in live sessions. The player briefly appears at the correct spawn pad position, then after approximately 1 second the screen goes black, shows “Relocating…”, and the player is moved to the sky before being dropped back to the correct location. The delay lasts 5–15+ seconds. This does NOT happen in UEFN editor test sessions — only in live/published sessions.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
1. Open island 0564-0723-6518 or our playtest 9533-7899-3194 in a live private session
2. Join as the first player
3. Observe: player spawns correctly at spawn pad, then after ~1 second black screen + “Relocating…” appears
4. Player ends up in the sky and falls back to the ground
5. Second player joining the same session does NOT experience the issue
Expected Result
Player spawns immediately at the player spawner device location with no black screen or relocation.
Observed Result
Player spawns correctly for ~1 second, then “Relocating…” black screen triggers, player is sent to the sky and falls back to spawn position. Delay of 5–15 seconds before gameplay starts.
Platform(s)
All
Island Code
0564-0723-6518
Additional Notes
• Issue started approximately 1 month ago after an Epic update — was working correctly before
• Only affects the FIRST player in an instance. Second player and beyond spawn correctly
• Issue is intermittent — sometimes works correctly, sometimes triggers
• Does NOT reproduce in UEFN editor test sessions
What has been tested and ruled out:
• Replaced all player spawner devices with fresh ones — issue persists
• Added flat collision platforms under all spawners — issue persists
• Verified spawners are placed on solid ground with correct Z position
• Island Settings Spawn Location is set correctly
• No FortCharacter.TeleportTo calls firing on game start
• No barriers or volumes near spawners that could push players
• Disabled mutation zone — partial improvement but issue persists
• Tested with Custom team mode, Team Index mode, Cooperative mode — all have the issue
• Verified Default Class Identifier is not causing class assignment on spawn
• World Partition Loading Range increased — no improvement
• Assets near spawn marked as Is Spatially Loaded = false — no improvement
• Verse coop_team_manager script forcing Team 1 assignment on join — helped second player but first player still affected
• Tested with reduced number of spawners (3 instead of 8) — issue persists
• Issue is intermittent — same spawners work fine one session, fail the next with no changes made
