Summary
A player_reference_device correctly shows a registered player’s name and
stats at all times, but the hologram falls back to the generic default
character after that player dies. The hologram never recovers, even after
the player respawns.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Steps to Reproduce
- Create an island with a single player_reference_device. Default settings,
no Verse code, no other devices involved. - Add a button device and bind its interaction to the device’s
“Register Player” function. - Join the island with an account that has Kicks equipped.
- Press the button to register yourself. The hologram correctly shows your
outfit, including the Kicks. - Eliminate yourself (fall damage or self-inflicted explosive).
- Respawn and look at the hologram again.
Expected Result
The hologram keeps showing the registered player’s outfit.
Observed Result
The hologram shows the generic default character. The player’s name and
tracked stat above it remain correct. It never recovers for the rest of
the session. Re-registering does not fix it — Clear() followed by
Register(), Disable()/Enable() cycles, and repeated registration over
several seconds were all tested from Verse with no effect.
A second player watching the same hologram at the same moment still sees
the correct outfit, which is what makes this a client-side rendering issue
rather than a device state issue.
Platform(s)
PC