Player Reference Device (Custom Animations) Validation

Summary

The Player Reference Device don’t pass the validation anymore when is using it for custom animations in the Sequencer.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Copy and Paste a Player Reference Device from the link in your island. (https://drive.google.com/file/d/1nXcCxghYclenz0-I25LNv2x7U1kv7eeQ/view?usp=sharing)
  2. You can add custom animations or do nothing with that.
  3. Launch a Session
  4. The project will not validate.

Expected Result

Should start a session normally, without any erros. This has been a feature for years.

Observed Result

Validation don’t let the Player Reference device pass, making you remove the device from your island, broking the whole system.

Platform(s)

PC (uefn program)

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Additional Notes

Epic Games already promoted INSANE and BIG maps using this feature, for example, live events in UEFN. They know that this was a thing since months ago, there is no reason for removing this only now. Some projects that has been in production for months are broking right now.

bump, this a big issue on a few islands now!

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