Summary
Setting gravity in Island Settings to anything other than Normal disables the Player Movement Device after first elimination.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Create a new Island.
- Drag a Player Movement Device onto the stage.
- Configure the device to Add to Players on Start = true.
- Open Island Settings and change Gravity to something other than Normal.
- Launch game.
- The Player movement device now modifies the player movement.
- Eliminate the player.
- Respawn.
- The Player movement device no longer modifies the player movement.
Expected Result
The device should modify the player movement after elimination.
Observed Result
The device doesn’t modify player movement.
Platform(s)
PC