Player Movement Device: Overrides values without checkbox activated - jump energy cost does not work

Summary

I testet that the player movement device override the max energy although the checkbox isn’t activated. And the energy costs for jumps are not working.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

place team/class device: set max. energy to 10
place movement device: asign to player and do not enable the checkbox from max. energy. set the checkbox for jump energy cost and set max value

Expected Result

1.) the player should have only 10 energy, so he cant sprint long 2.) the player shouldt be able to sprint after jump

Observed Result

1.) the player can sprint very long
2.) the player can sprint after jump

Platform(s)

PC