Summary
“Player Movement Device” overrides IslandSettings and disables some parkour moves
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Have the parkour movement in the Island Settings activate (true) like Wall Kick and Roll Landing and instantiate a “Player Movement Device”
Expected Result
Wall Kick and other parkour moves stay active because in the Player Movement Device there is no way to enable / disable them, do not override the Island Settings or add it to Player Movement Device
Observed Result
Player Movement Device disables Wall Kick and Roll Landing even thou are activated (true) in the Island Settings
Platform(s)
PC