Player is too tall to go through the corridor

In my game I have two levels. On one of it player can’t go through the corridor because he is too tall and on another level everything is good with the small door hole.

PlayerComponent is the same on both levels with the same parameters.

I can’t understand, waht is wrong.

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Take a look at the bad map in player collision mode, is the opening good?

image

Yes, everything is good there with collision. When I make it bigger, I can go through. Like player camera is not on the top of it’s capsule, but somewhere in the middle.

In the play mode I can see that I can go through.

What about if you take a copy of your player and compare it with the hole?

Bit I did it. On the first screenshot you can see that player is smaller and it should work

That’s the player start, not the actual player.

I notice you made the collision capsule on your player very tall, why is that?

If you set this back to normal

image

I have a feeling it will work…

Yes, you are right, it is not the actual player. I added it and now I can see why it can’t go through. And then I tried to understand, why in game mode it selelct small version. I removed level blueprint and now in game mode I play with big capsule, so I can see that room must be bigger. Thanks

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