Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Summary
the ‘Player dancer spawner’ device pedstal retains collision when it<s in game visibility has been disbled. All in all this should not be a huge issue except for when you grow the device to epic proprtions.
Steps to Reproduce
- Start a creative session
- Goto the devices tab and find the ‘Player dancer spawner’ device.
- Deploy and use the ‘grow/all’ in the device options to giant proportion and deploy so the device floats high enough above terrain.
- While standing of the device’s pedstal, disable theu, disable the ’ Device can be visible in game’ option in the device options menu.
- Observe the results
Expected Result
Player falls to the next collidable object.
Observed Result
Player can walk on an invisible pedstal and appears to be walking on air.
Platform(s)
observed on xbox1 only.