Summary
Player Counter incorrectly removes / decrements a player when the player is only downed (DBNO) and gets picked up/carried by the Murderer, or when the Murderer enters a dressing room / Umkleidekabine. The counter should only count a player as eliminated when they are fully eliminated (dead, no revive possible).
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
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Murder vs Survivors map with DBNO and Player Counter “MURDER KILLS FOR WIN” (required players = 0).
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Survivors = Team 1 (classes 1-7), Murderer = Team 2 / Class 10.
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Knock a Survivor with the Murderer.
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Pick up / carry the downed Survivor → Player Counter immediately decrements the player (treats him as eliminated).
5.The Murderer enters a dressing room / Umkleidekabine (without being downed) → the Player Counter removes the Murderer and the game ends prematurely.
Expected Result
The Player Counter should only decrement when a player is fully eliminated (When Eliminated from Elimination Manager).
Downed + carried players should still count as alive until they are actually killed.
When the Murderer enters a dressing room to change skin or similar, the game should not end and the counter should not remove the Murderer or any Survivors.
Observed Result
The counter treats downed + carried players as eliminated.
Additionally, when the Murderer enters a dressing room, the Player Counter removes the Murderer and the game ends immediately, even though the Murderer is only changing appearance and no one was eliminated.
Platform(s)
Playstation 5 (Fortnite Creative 1.0)
Island Code
8121-7919-8317
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Additional Notes
This is a long-standing issue for Murder vs Survivors / Murder Mystery maps. Many creators have to disable “Tragen erlauben / Allow Carry” because of this bug, even though carrying downed players is a desired gameplay feature.
The Player Counter should only react to real eliminations, not to DBNO pickup/carry states or when the Murderer enters a dressing room.





