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Play Store Gives Me 64bit OBB but it cannot be used by the game

Hi

As per Google Play’s 64bit requirement, I have built 64bit support, so I have two apks and two obb files.
Main version is 1. Offset for 32 bit version is 0 and for 64bit it is 1. So, I have these files uploaded to Google Play Console:

Game-Android-Shipping-arm64-es2.apk
Game-Android-Shipping-armv7-es2.apk
main.1.me.company.game.obb
main.2.me.company.game.obb

I have added main.1… as expansion file for Game-Android-Shipping-armv7-es2.apk and
main.2.company.game.obb as expansion file for Game-Android-Shipping-arm64-es2.apk

The problem is when I install the 64 bit version via the install script or from Google Play, I face the following error:

My phone CPU is Quad-core Cortex A53.

Does anyone know why this happens and how to fix it?

Really frustrating. Is this a build bug or my phone issue?

Seems like choosing ETC1 target and then building 32bit and 64bit apks separately, by checking one of them only at a time, fixes the issue. This has been noted by Hermyth on the forums.

@powergame_coder did you get this going? Haviing the same problem and I feel like ive tried some many different ways