Play Multiple Idle Animations

(Sorry if it’s a dumb question, I’m new to Unreal)

I followed this thread]( because I want to have multiple idle animations that trigger randomly but for some reason it doesn’t work, it only plays the idle animation from the blendspace.

This is what I did:

I did it for m’y game to animate a npc : a blueprint actor with a management of the animation through an animation blueprint. In this animation blueprint, in the animation graph, I used a node called random animation player which i linked to the final pose node.
In this tool, you can build a list of the animations that have to be played by the actor. You also can ponderate the chances of each animations to be played. The only problem with this tool is the blending between the animation which doesn’t work properly. But if your animations have a quite simular start pose it does the job.