Play Blueprint Light In editor Without "Begin Play" (For a Sequence)

I’m not sure what you mean by adding the sequence actor to the world brings crashes, so maybe this won’t be helpful

But something I’ve done along these lines -
Have a parameter in your blueprint to control the lights
Make sure that parameter is exposed to cinematics and public

Then you can drag the blueprint actor into the sequencer and add those parameters in the sequencer to animate

Here’s an old post about it