Plants and foliage texturing problem

Help! I have major problem with FBX plants I bought when importing them to Unreal :c Above is how it should normally looks, and below is the result I have in Unreal upon importation. I’ve tried to play around with texture translucency and whatnot, but im going insane, I’ve tried everything!

You need to set the material as masked, and put something into the opacity mask slot. Possibly the alpha output from your albedo texture, but also you may need to explicity export the alpha, I don’t really know about the app you’re exporting from.